Posts tagged 'game design'
Monkey Panic Game Design and Art
So we’ve been hard at work this week finalising the game design of Monkey Panic. In light of that I want to take this blog post and discuss game design for a moment.
Game design is about creating the mechanics (rules, rewards, punishments, etc) for the game. It’s probably not something you’ve thought about because any good games you’ve played will have been designed so well, you won’t notice that you’re learning a new set of rules to play them with. Also, you’ll only be playing with the final design, which are actually based on many iterations of failed designs before them.
Science and Video Games- the surprising similarities
If video games and the media were a couple, they'd be the loud, passionate/obnoxious (delete as applicable) pair that often graces a party. You know the type- fighting one minute (violent video games cause real-world violence!), passionately kissing the next (video games slow mental decline) or sneaking off to the closet for a quickie (advertising video games).
But what about video games and science? A less obvious pair like the quiet couple by the wall, perhaps, but as is often the case, a couple of more integrity, sense and history than the loud couple everyone notices.